Best marine division template hoi4.

Yes, adding super heavy TDs to infantry divisions is "best". But the rational answer is to add support anti tank companies to your infantry templates. You'll see the piercing difference is marginal compared to dedicated AT battalions, and uses fewer at guns too. What you want is for your infantry to be able to hold long enough against tanks so ...

Best marine division template hoi4. Things To Know About Best marine division template hoi4.

Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.[Top 5] Hearts of Iron 4 Best Marine Templates That Are Powerful In Hearts of Iron IV, naval invasions can be a key strategic move that could change the …Additional comment actions. I don't use special forces so I can't comment, but light tank support companies make divs insanely strong. If you're playing as a major and can afford it they will steam roll the AI. Make like a 30w div with 2 arty or add an extra aa, light tank recon support, flame tank support, support arty, engineer, and logistics ...Punch through the enemy sea wall. Use mech marine template below as your defensive support, much like mech divisions support tank divisions. 9/1 Mech marines/Amphib tanks. Good all-purpose marine division that can fight well on land as well as do amphibious landings. The biggest thing to consider is your limited special forces capacity, so ... Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you!

Surimi Dec 19, 2016 @ 5:40am. Space marines is a much overrated tactic which used to work well in singleplayer by exploiting the weakness of the AI but is easily beaten in multiplayer. Basically, you build regular 20-width infantry/artillery divisions but swap one of the infantry for a single heavy tank unit. This doesn't cost all that much in ...If you go for Mobile Warfare, get Mobile Infantry, Blitzkrieg is garbage by comparison. Choice two. Combat width. Width 10 for maximum support battalion usage (not recommended late-game because of added laggyness). Width 20 for moderation. Width 40 for very efficient division template designs. (Personally I am a huge fan of the 40's) If …

Then, in your division template, swap out one tank for one TD. You ought to see 20-30 extra armor and piercing for the division, but at a total cost that’s much less than just using super tough tanks. This works because the equation for division piercing and armor is 0.4 x (highest unit) + 0.6 x (average of all units).

Armored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 …The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of …Universal Infantry Templates Keep in mind these can be used in multiplayer, they just might not be as effective ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger divisions breakthrough – a cost effective division ...Yes know mech is 5 width. It seems to be worth it if you have ic. Something like 3 mech, 3 light mech, 3 motorized, 2 motorized rocket, 1 modern armor is decent for mechanized infantry. This is basically mechanized space marines. The tank division is use is something like 8 modern armor, 4 mechanized, 1 or 2 light mech. No this isn't practical.

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heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...

The Templates. The 14/4. Template 2.1: Basic 40 width "14/4" offensive infantry. High-output and low-cost. Uses: If you're going to attack with infantry, this is the division to do it with. It has a decent HP:IC ratio, and enough concentrated breakthrough and soft attack to really get you places.16 Apr 2019 ... ... marine divisions. What do you think is the best setup for cracking the Atlantic Wall? Lots of tanks and artillery? Which support companies ...In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.The division template system is one of the key mechanics of Hearts of Iron IV. A division is 1 basic unit depicted on the map during gameplay. The composition of each division is specified by its division template. Division templates can be created and modified by the player using spending army experience.The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. This is one of my HOI 4 division templates guides, which covers the infantry division templates, hoi4 marine division templates, hoi4 mountaineers division templates, as well as the hoi4 motorized division …

The design abuses very unintuitive way of how game calculates armor and piercing value for divisions. The armor is calculated as 0.3 Highest + 0.7 Average armor. Piercing is 0.4 highest + 0.6 average. This means that adding one division of heavy TD adds almost the same amount of armor and piercing in 40 width division as for 20 width.Wow since no one in this tread has actually posted the "space marine" division composition like its some trade secret, i guess ill do so. its a 40 width divisions filled with. 1 medium tank or (1936 light anti tank if your poor) for 50% armor bonus 2w. infantry for organization 17w. arty for soft attack 21w. this division is the most efficient ...Can someone tell me the space marine division template. Back to the old spacemarine it is. Heavy TD or Heavy Tank. With max armor and with the speed of infantry. Basically you have your infantry Divisions buy swap one of the infantry for the tank. For example a 7-2 would be a 6 inf 2 art and 1 heavy. Or if youre using TD you can use that ...18 Agu 2021 ... Our best tips on how to marshal your HoI4 division templates, ships and aircraft in this giant of a WW2 strategy game.Armored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 width infantry with eng. support.

Dec 19, 2016 · Originally posted by Deep Hurting: Space marines is a much overrated tactic which used to work well in singleplayer by exploiting the weakness of the AI but is easily beaten in multiplayer. Basically, you build regular 20-width infantry/artillery divisions but swap one of the infantry for a single heavy tank unit. my division template for arms against tyranny. playing as denmark and using this and i win like 95% of the battles unless they ahve 0 org. 0 comments. Best.

For offense this one works for me as infantry and also marine: 9inf 3 art - supprt art, flame tank, light armor recon, engineer last slot depends on who you fight. If you are uk france and fight germany than maybe antitank or soviets and fight germany. If not rocket artillery. Offensive infantry is a meme.No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength. Heavily Entrenched Defense: Perhaps the most ignored type of Combined Arms. When defending entrenched positions, especially with forts built, defending coastlines, or along natural defensive terrain like river crossings and hills, this type works especially well. LOTS of SPG's, Artillery, a few TD's (for Piercing if the enemy tries their own ... 1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion.heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. with these templates you will win any hoi4 by blood alone battle you...Amphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure. Originally posted by Deep Hurting: Space marines is a much overrated tactic which used to work well in singleplayer by exploiting the weakness of the AI but is easily beaten in multiplayer. Basically, you build regular 20-width infantry/artillery divisions but swap one of the infantry for a single heavy tank unit.Amphibious tank 1's are equal to light tank 2's. Amphibious 2's are equal to medium 1's. A good template would be your average 40 width tank division execpt naval-tanks + mechanized instead of regular tanks and motorized. Maby add in a few motorized arty for good measure.

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In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.

The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...Ok! Thank you very much for the information. My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies.1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion.The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...I'll copy the text from a previous comment on general division template design below. Just for starters, basic infantry templates you start with are really bad on offense. 20 width with engineers is ideal for defense with limited resources. 14-4 infantry-artillery is good for offense when you have the resources to supply them. 14-4s should have support recon, …Best Panzer Division Template Hoi4. 36-) Ports are considered a part of land province. Keep your navy out of range from enemy bombers or keep air superiority in their port region. 37-) Battleplan system starts to make a lot of sense ~80 hours into the game. Space Marine Division Hoi4Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.Template 1.3: Basic 20 width "9/2" anti-tank infantry. A cost-effective but research-intensive means of dealing with enemy armor. Uses: To be effective after 1940 this division needs to have the final technology for AT, AT III, which is only really possible for some minors who make a dedicated rush.Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor.WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength.

No point in 20W. Your marines are attackers, so you want to go 40W. As gaoruosong points out, the 40W will be more effective attacking across rivers or naval invading. On top of that, a single 40W is more efficient in terms of supply, because you only need one set of support companies. Aragorn9001 • 3 yr. ago.SF is superior firepower, one of the doctrines. It helps narrow the gap in attack concentrations between artillery and tanks, and the tanks already have an advantage in supply concentration. 8/8 templates are a bit of a stretch, and you don't mention any tanks. You still need tank types to bring armor, hardness, and most importantly, breakthrough.May 8, 2018 · As a note; "Space Marine" generally includes any 40 width leg division with artillery that had 1 Heavy Tank or Heavy Tank Destroyer regardless of weather it was Marines, Alpines, or regular Inf so these appear to be two different questions. "Space Marine" = 13 (any of Alpines/Marines/Inf) -4 Artillery - 1 Heavy Tank or Heavy Tank Destroyer. Instagram:https://instagram. kroger pharmacy manager salary Hearts of Iron IV US Marine Division Template Restless Native May 12, 2020 Jump to latest Follow Reply I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. I created a...Showing 1 - 2 of 2 comments. Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. So I was looking up templates that would be fun to play around with in my future campaigns of this game, and I came across one called the "Space Marine" template, which the creator claimed is banned from tournaments and events of this game. gas prices at marathon 1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. utah backpages May 7, 2023 · The latest version of my "best division templates" guide!After the latest patches (starting from No Step Back and continuing in By Blood Alone) it is difficu... Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. how to drop items in terraria ps4 Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines. running man eng subs Easy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor.Variations of medium tanks at 10/20 width are also effective. As far as light tanks go, bread and butter (imo): 4 light tanks, 2 light self-propelled artillery, 3 motorized. The soft attack is pretty good, with decent breakthrough, though org is kinda low. Alternatively, 6 light tanks 4 motorized. I typically build as many light tank divisions ... craigslist merced ca pets The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ...10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus. indianapolis home for sale 46143 Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat oriented division template would look like for them.20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable. remnant 2 noclip Arty gets a -40% penalty. Engineers give a +25% modifier to the whole division. Battalion penalties are averaged. My marine template would have a total amphibious bonus of: (650% + 2-40% + -80%) / 9 + 0.25 = 40% A marine only division would have a …Ok! Thank you very much for the information. My pleasure! Best armor division build: 8 mechanized 2 heavy sp anti-air (if axis or soviet) 11 heavy tank (12 if not axis or soviet) Thank you! I like 3 medium tank 4 motorized and 2 sp artillery. With signal, light armor recon, aa, and mechanic companies. get up there in years nyt The whole point of division design is to make a division that is stronger than the sum of battalions, So of course marines should have arty in them. The most common designs are 14-4 and 11-6. But if you can afford them, heavy-amtracks>>marines. Alright, will do that, thanks. There are many other ways to reduce the terrain penalties from ... charlotte outcall massage Division Templates in Millenium Dawn. Im playing this mod for the first time and have no idea how to design the templates, so what templates do you use? I'm having trouble designing divisions in this mod as well. So far i've been running 40 widths with support AA, support heavy engineers and support mechanized recon.Space marines are a banned strategy where a leg infantry template is given 1 heavy tank, heavy tank destroyer, or heavy SPG to give it armor. Often a single heavy 2 will give an infantry 30-40 armor, enough to overcome the piercing of infantry battalions not specialized in anti-tank. And they are very cheap. honda mower surging fix Mar 10, 2022 · This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. In this guide I cover different types of templates which will allow y... Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are …